#[repr(i32)]pub enum Status {
Inactive = 0,
Active = 1,
Registered = 2,
Rejected = -1,
}
Expand description
The status of the game mode.
Variants§
Inactive = 0
GameMode is inactive.
Active = 1
GameMode is active.
Registered = 2
GameMode is active and pid
is registered.
Rejected = -1
The query failed inside GameMode.
Trait Implementations§
source§impl<'de> Deserialize<'de> for Status
impl<'de> Deserialize<'de> for Status
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for Status
impl PartialEq for Status
source§impl StaticType for Status
impl StaticType for Status
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Copy for Status
impl Eq for Status
impl StructuralPartialEq for Status
Auto Trait Implementations§
impl Freeze for Status
impl RefUnwindSafe for Status
impl Send for Status
impl Sync for Status
impl Unpin for Status
impl UnwindSafe for Status
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<'de, T> DynamicDeserialize<'de> for T
impl<'de, T> DynamicDeserialize<'de> for T
§type Deserializer = PhantomData<T>
type Deserializer = PhantomData<T>
A DeserializeSeed implementation for this type.
source§fn deserializer_for_signature<S>(
signature: S
) -> Result<<T as DynamicDeserialize<'de>>::Deserializer, Error>
fn deserializer_for_signature<S>( signature: S ) -> Result<<T as DynamicDeserialize<'de>>::Deserializer, Error>
Get a deserializer compatible with this signature.
source§impl<T> DynamicType for T
impl<T> DynamicType for T
source§fn dynamic_signature(&self) -> Signature<'_>
fn dynamic_signature(&self) -> Signature<'_>
Get the signature for the implementing type. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoClosureReturnValue for Twhere
T: Into<Value>,
impl<T> IntoClosureReturnValue for Twhere
T: Into<Value>,
fn into_closure_return_value(self) -> Option<Value>
§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
§impl<T> ToSendValue for T
impl<T> ToSendValue for T
§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a
SendValue
clone of self
.